Real-time duels.
Two capys, one arena, live over a socket. Every swing lands the moment it happens.
Settled on-chain.
The contract settles each wager. Workers keep match history, rankings, and seasons in sync with the result.
Forge your loadout.
Forge swords that boost orange rewards, then visit the tailor to choose how your capy enters the arena.
Capy Sword
Real-time 1v1 dueling game with on-chain settlement.
How it's built
- Next 16
- PWA
- Privy
- Socket.io
- BullMQ
- Redis
- Postgres
- Prisma
- MUI
- Next 16 PWA (Serwist) with Privy embedded wallets, so players never install anything.
- Duel state lives on a separate Socket.io server; BullMQ workers on Redis settle results and push notifications.
- One shared TypeScript package types the app, the socket server, the workers, and the admin panel.
Solo full-stack, four services · 2025 · Avalanche
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Capy Presale
A classic presale, gated by a multi-step application behind an X sign-in.








